Black Mirror: Bandersnatch (2018) is a English movie. David Slade has directed this movie. Fionn Whitehead,Craig Parkinson,Alice Lowe,Asim Chaudhry are the starring of this movie. It was released in 2018. Black Mirror: Bandersnatch (2018) is considered one of the best Drama,Fantasy,Mystery,Sci-Fi,Thriller movie in India and around the world.
1984. Stefan is developing a computer game based on the book 'Bandersnatch', a novel where you get to make choices and this determines the story. He has an opportunity to take his game to Tuckersoft, a software company, and have them release it. However, the more he works on the game the more his life emulates the game, with choices being made that are out of his control. Stefan appears to be going insane
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Bandersnatch feels like something completely new. It was an awesome experience. You are the factor that can alter character's story for better or worse. Even the supporting characters are influenced by the decisions you make. There's a different end for everyone depending on your choices. Netflix says that there are 5 "main endings" with multiple variants of each. When you watch it again after watching, it makes you feel like you're watching a different movie. Netflix has found a way to make it a deeply personal experience. You feel responsible for the character's choices. It's really fun to have the options in the hands of the audience. And for a first attempt, Netflix succeeds. You should watch it. - I saw people who couldn't get the message the movie wanted to give. I recommend that they watch carefully. 9/10
Reading reviews on here I'm noticing two trends. People are either blown away and praising "Bandersnatch" because it is new and different, or they hate it because they think it is boring and doesn't really give them actual choices. For the later this is somewhat true, but there is are symbolic reasons for the character getting a do over every time the viewer 'kills' him. I'm curious what would happen if instead of picking a 'bad' choice, I picked the good one first. I would imagine some of these 'good' choices would create a similar loop, which is kind of the point. I also want to note that I've only watched the episode/movie/entertainment event once. So if I'm missing a few things, apologizes. I think a lot of people are missing the point of this episode. It's not about the game Stephan is making. Nor is it about the choose your own adventure style that the episode presents to the viewer. This episode is about parallel universes and string theory. Particularly the aspect of string theory which theorizes that there are an infinite amount of parallel universes where EVERY possible outcome to EVERY choice we make exists. This is why after the first 'reset' (the one where you decide to work at the company instead of working from home) Colin suddenly has read the book Bandersnatch, where as the first time through he says he has not. Other evidence that points to this are all the Easter Eggs in the episode. The dogs from "Metalhead" or even the symbol that Stephan keeps seeing (this was the tattoo/symbol from "White Bear"), are examples of parallel worlds bleeding through. The best evidence of this though is close to the end of "Bandersnatch". When Stephan goes to retrieve his rabbit from dads special safe, if you choose to put the code PAC in instead of TOY you get two very different outcomes. PAC makes it so dad is really a government agent studying Stephan. Everything in his life is false, even the memory of his mother leaving, which is shown to be an elaborate set up with an actress pretending to be his mother. TOY on the other hand makes it so you have to option to go back in time and place the toy under the bed after dad takes it away. This will ensure it to be there when mom comes to get Stephan for the train. Now think about this for a moment. In one instance mom is a plant and Stephan's life is a lie. In the other instance his mother is real and as far as we can tell dad is certainly NOT a government agent. Which is real? Both. Because with parallel universes there are an infinite amount of universes with an infinite amount of Stephans leading every possible life they can. In some Stephan's mother is alive and dad is dead. In some both parents are alive, while in others both are dead, etc. Every possible outcome is out there. For some reason Stephan is in touch with these other versions of himself. I believe it has something to do with his intimate understanding of the book "Bandersnatch" and his transference of the book into the video game. This is allowing him to see and in some cases interact with other realities, but keep in mind these are other realities not his own. If you choose to have Stephan jump off the building while on LSD for example, yes the loop resets and you, the viewer, start over, but the Stephan in that reality is dead. The story continues with a Stephan in another reality who did not make that choice. This episode is a lot to take in, so I can see why some people don't like it as much as others. My suggestion would be to go back and try it again. Make some different choices.
The overall idea behind an interactive film is great and it was a good attempt. However, the film kept taking you back to the same options over and over again until you chose the one you hadn't seen yet. So, for me it was dessesperating and I felt like it didn't actually give me much of a choice, if I dint chose what I was "supposed" to, then the film would keep looping. Maybe that's the point but I'm just not a fan, I had bigger hopes for an interactive film.
So, I am going against the main stream here (can't remember the number of reviews mentioning "mind blowing"....) I thought the base concept of Bandersnatch was pretty original and the execution extremely ambitious; the main problem I had with it was that the executional device (the interactivity) ended up hijacking the story in so far that I was more carried away by the choices I had to make than by the flow of the story itself. The way the plot is constructed is like a glass maze, where you keep wandering around and after a while you realise you are where you were a few minutes before; so, in the same way, I found myself watching several times the same sequence and, in all honesty, after 3-4 times, it started being a little repetitive. In reality, this is more of a videogame where you want to "win" by making the choices that brings you to the next ending, and this took away the sheer pleasure of watching a story. But in the end, the deadly sin of Bandersnatch is that the story is not that interesting, so the idea of watching it in loop (all of it or just parts of it) was not really motivating. Sorry, it did not blow my mind away...
The graphics and music were great, and the transition was smooth at the "crossroads". But the story... It didn't feel like much of a story, and then I felt pushed into making choices that I did not want to make. I think it captured the choose-your-own-path game feeling, but to me that didn't really feel right in a movie, everything felt too simple and a bit too forced. It's great that Black Mirror wanted to do something innovative, which this truly is, but because it is Black Mirror all the endings feel wrong. In a game like this, you play for the best outcome, but here, you just play to see what else you can get.